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ICM : W3 Catcher in the lie javascript game

INSPIRATION

i remembered that one of my Argentinian friends introduce me to play game call Two Truths and a Lie is a great party game and can also be a good icebreaker in meetings, classes or other situations where you need to make introductions.


CONCEPT

i found out that the logic of this game is pretty similar to how we program computer to do something in True False statement.  I tired to simplify the concept of 2 true one lie game to make it more simple and easier to understand. i change the rule of the game to be  it to be only true or lie per question and then give it a new  name call “ Catcher in the lies  ” which stole from my all favorite literature catcher in the rye by j.d. salinger.


CHALLANGE

i think it would be really great if i can program to keep tracking score and have a 60 second time limit for every question. After i stared working on it i found out later that might be too complicated for weekly homework. This week i will try to play around if else statement , However i think this project have some possibility to develop and add on more function in every week lesson. 


DESIGN

i have decide to pick detective design theme with minimal flat design vector 

LEARNING

I remembered last week i ask my professor Dan O'Sullivan about what kind of things we are possible to create with Javascript programming he said to me that “ Find the things that you really wanna make first and then you will find the way to program it later  ”  which i totally agree , To be honest Coding is time consuming tasks it would be really grateful to create things that you’re  into to make this long and winding journey become more joyful.